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Turn-based RPGs get a lot of flak mostly because of the fact that the genre has stagnated horribly over the last 20 to 25 years. Since its origin, very little actual innovation has entered into the picture; most of it has been the scaling up of existing concepts, adding new complexities to old ideas. Strip your average turn-based RPG down to the utmost basics, and you basically have a Dragon Quest or mid-generation Final Fantasy clone, almost without fail.



Sky Render - Sanity is for the weak.