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palancas7 said:
Why call it CE3 when it's inferior to CE2?

 

The problem with CE2 was that it was pretty much a PC only engine, and it's a vastly more superior looking engine compared to the CE3 "console" version because it's built for PC only in mind originally, CE3 is built for all platforms outside of Wii( duh,) and notice that they didn't show any PC rendering, which I'll bet looks A LOT better and would just slap the consoles in the face for the presentation which would serve no point.

People who are comparing this "middleware" tech demo(which is likely not that polished, and mainly just shows the engine basics) to an inhouse project that lasted 5 years on a huge budget with many cheat tricks and hack arounds like KZ2 are ridiculous, I'll bet you that if GG released their KZ2 engine for other people to use, people wouldn't know what the hell to do with it at all where as CE3 most likely has a full dev kit and good support on the get go on any platform that it works on. You simply can't compare KZ2 to any middleware, it makes no sense at all. You should be comparing something like this to the Unreal Engine or Source Engine(or Anthenna, or whichever other ones) etc on the consoles, I really don't get what some of you guys are thinking when you post these things.