| MikeB said: @ Baggins I haven't looked but that "cartoony" look you always talk of with regards to the 360 visuals is actually HDR rendering (High dynamic range). It's something the PS3 is incapable of with AA at the same time. Something that the graphics chip on the 360 excells in. The 360 is not capable of proper real FP16 HDR, only Halo 3 has this sacrificing rendering resolution and anti-aliasing. Games usually use a semi (FP10) HDR (sometimes referred to as MDR) technique only used by the console as a trade off. Uncharted: Drake's Fortune (2007) for example provides full FP16 HDR together with anti-aliasing, but there's still was a lot of untapped potential according to the developers, so Uncharted 2 will probably push the PS3 hardware much better. |
Completely untrue - all of it.
Lets have some sources please. PS3 graphics chip is based on 7800 series nvidia card, none of that series could do HDR with AA. End of story. It's not even up for debate. Lets have some sources to prove that the PS3 can do HDR better than the 360?
lol, you do realise this is where the 360 trumps the PS3...In graphics horsepower and advanced graphical features?
I'll prove you wrong tomorrow if you like, I'm a PC wizard by nature and know full well the limitations of the 7 series geforce cards.







