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makingmusic476 said:
To quote the article:

"The game uses a mixture of CG and real-time cut scenes to illustrate the storyline."

So it's 4 DVDs and not even all the cutscenes are CGI. How many discs will 360 games require in another 2 years?

 Well, 4 DVD's is approaching 40 GB's..and considering I dont think a Blu ray game has yet to be even released on more than a single layer disc...meaning <23GB of data...

 

Blu ray is more expensive for a dual layer. I think Heavenly Sword said they almost used dual layer but didn't. All things equal PS3 publishers will try to avoid it because of extra cost right now. 

 

In other words, 4 DVD's is approaching so big it would take two Blu ray's..look at it that way. Or in other words, it's more data than any PS3 game yet as well.

 

Anyways, I dont see top of the line PC games using that much. Look at World in Conflict, the just released PC RTS game that has superb graphics. I randomly noticed it installs to 9GB. However it is meant for a PC with 2-4GB of RAM, and more raw power than PS3/360 have.

 

So basically I dont think DVD is a realistic limitation. I will be interested also in what size is the Crysis install, since it has better graphics than any console game anyway.

 

Also Heavenly Sword is a good example. A 23 GB game that was only 6 hours. More storage doesn't mean much.

The real console limitation is 512 MB RAM. That and the fact all the data has to stream from a tiny pipe the optical drives. Because of this, the data has to be heavily compressed anyway, no matter how big of a reservoir it has. It still has to go through that tiny bottleneck from disc to 512MB RAM.