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vanguardian1 said:

No, none of what you listed has been proven by any reputable source. They are all assumptions based on Nintendo advertising. Show me some proof that senior citizens are picking up the system and then we can move on from there.

I'm quite sure I haven't made any of those statements based on any references towards nintendo's advertising, just things I've been reading on the tons of news I've been reading.

 

And as for the senior citizens parts

http://news.yahoo.com/s/nm/20070323/wr_nm/videogames_retirees_dc_1

http://www.chicagotribune.com/news/local/chi-070216nintendo,1,609357.story?coll=chi-news-hed&ctrack=1&cset=true

http://p16.tech.re4.yahoo.com/blogs/samiljan/5868

(According to the Entertainment Software Association, 25 percent of all gamers are 55 and older.)

I can probably dig up a few more examples if you want.  Btw, both of the non-chicago article mention the chicago one, but both still offer other information relevant to the request. :)


While those indicate specific examples of the Wii hitting home, they don't exactly give any wide-reaching proof that the Wii is a success in the senior citizen market. Furthermore, while the ESA estimates 25% of all gamers are above 55, it doesn't state that that has anything to do with the Wii. Maybe the Chicago Tribune has the real evidence as to the number of senior citizen gamers, but I can't access that.

Nintendo is targeting a new market, sure, and it works in specific incidents. But there is still no cold proof (IE, Senior Citizen gaming on a percentage rise because of Wii) if it's successful or if it's a failure.



Sometimes it hurts to go number 2.