MikeB said: @ Darc Requiem The 360 CPU has 3 cores, the Cell has 1 core and 7 SPUs Thus, the PS3 has a far higher peak performance. The SPEs are like full processors (or systems on a chip if you will), each having their own dedicated small yet ultra-fast dedicated RAM. The Cell should be able to deliver much improved, AI, Physics, Procedural Synthesis, etc, nomatter what you may have read elsewhere. If some developers don't move their code onto the SPEs then the XBox 360 may well have an advantage. But it is expected that most 3rd generation PS3 games will have seen the bulk of their game engines moved onto the Cell's SPEs. |
Too bad the SPUs are, in no way, independant
LOL @ "system on a chip" claim for the SPU
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"