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CGI-Quality said:
@ haxxiy

PS3 struggling to have better graphics? Killzone 2/Uncharted would LOVE to see you in the Principal's office :D

 

 

To be more specific, PS3 struggles at textures what simply wasn't supposed to be considering the RSX has 50% more texture mapping units than X360's GPU. One can easily suppose such issues come from the small amount of memory avaliable (around 450 MB for both video and main pool). The N64 also had a limited texture cache which made it extremely difficult to load anything but small, low color depth textures into the rendering engine. Look at Fallout 3 or any other PS3 multiplat that looks noticeably blurry. An oversight on the part of the hardware designers is to blame instead of a specific hardware limitation.