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nightsurge said:

Microsoft has announced a few new development tools at Game Developers Conference 2009. On the hardware side is the new SDK. Armed with 1GB of memory, this baby should allow developers to run numerous background tools without sacrificing a game's RAM. Plus, it looks cool. I want one...you know, so I can have it.

 

That's actually a HUGE deal and four years too late (though still welcome).  Devkits have to run all their debug stuff along with the game.  Since 360 dev kits only have 512 memory instead of the 1GB they should have had from the get go, they have to eat into their texture or other memory which makes things...not fun.