Saiyar on 20 September 2007
selnor said: A games developer started this thread on another site. (Not sure if I can mention site. If I'm aloud tell me.) What follows is a copy and paste of his first post. 360 or PS3: A Game Developer's Perspective -------------------------------------------------------------------------------- 4) DVD vs Bluray: Many fanboys make a big deal about Bluray, and how it is needed for games. Honestly, it is nice. It is one area that developers can not worry about, and as a result you'll see a PS3 exclusive talking about how big each level takes (2Gb, so on). That is because, basically, they can be lazy with Bluray. They can duplicate data, a lot, to help their load times. They can include multiple languages. But, end of day, I don't believe consumers will see a difference or care about these. So Bluray allows a developer to be a bit more lazy with their disc layout and usage. This isn't true for 360. Developers need to care more about it. It is an issue. But - it isn't a deal breaker. Most developer would honestly tell you, 9GB of game data is a hell of a lot once things are compressed and 360 can compress stuff really well on disc. Load times are slower on blueray, it's a fact. But the PS3 can cache on their hard disk, so that helps. Overall, I would give this a tie... or perhaps slight edge to PS3 only because it means you have an HD video format built into the system. |
How are we meant to take your Game Developer friend seriously when he doesn't even know how much game data you can have on a 360 DVD9?
Mike B and Seianr actually sound like they know what they are talking about. You just come across as a fanboy.