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Currently, the Wii is up against the 360/PS3/PC in terms of power in a multitude of ways. You won't see third parties making Wii it's lead platform en masse. Why?

PC/PS3/360 has already set the bar on what consumers of these systems expect and there are more of these consumers than Wii consumers. Wii owners will purchase ports of PS3/360/PC games but PS3/360/PC owners won't purchase ports of Wii games. That's the way of the world right now.



You want to know how Nintendo could have been the lead platform? Release a console with a modern day interface in terms of processing power, graphics, etc. Make a system in the same ballpark as PS3/360/PC in terms of power and release their motion controls.

Developers would have been more than happy to cater to the Wii in this instance. Nintendo will suffer with poor third party support for the remainder of this generation because of their unwillingness to put themselves out on a limb. Nintendo could have charged 400$ for a system essentially identical to the 360 in terms of power and graphics + motion controls might have dominated an entire industry to their product.   Instead,  they will only get a 'half' victory this generation.




From a development standpoint, it makes no sense to port up from the Wii. Especially, when the demographic who owns PS3/360/PC cares far more about graphics than the Wii demographic.

It's easier to delete things than it is to add things. Which is why you see the results that you do on the Wii.