| RolStoppable said: A lack of a 60 Hz option means in most cases that the game runs 1/6 slower which is unacceptable these days. The exceptions in the past were usually only the games that were made in Europe which had the different Hz numbers in mind during development. EDIT: As for the ability of PAL TVs to display 60 Hz: Pretty much everyone produced from the end of the '90s onwards should support 60 Hz, HDTVs do anyway. So unless someone owns a really old TV, it should be able to display 60 Hz. |
I think the slower running games thing was mostly during the 2D era (Sonic being a famous example). I'd be surprised if Madworld or other 50 Hz games actually ran slower than the US version.
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