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Ail said:
selnor said:
Ail said:
Plaupius said:
Ail said:

Sony charges publishers,Xbox360 charges customers.
How is what Sony is doing bad for us customers ?

And come on, all the cost the developers incur is 16 cents per Gig of DLC they release... As for free content, my understanding is that it will only be charged the first 60 day and then it will be free for publishers so they won't remove it...

 

Lets say the average DLC is 10$ and 500 MG, that's 8 cents extra cost for the publishers, a whole frigging 0.8% increase in cost.........................

It's bad for customers because you don't have a choice in the matter. It's up to the publisher to choose how to cope with the cost increase, and as I explained in the other thread, it is most likely going to be cutting development costs, or in the case of paid content, increasing the price.

 

The increase in cost is so small that the impact will be close to nill.

Publishers are just complaining because they would like to have everything for free....

Like I demonstrated if they decided to increase price the increase would be around 8 cents for a DLC, or they could just shut up and absorb the cost...

Actually the increases are as small as you think. With all the content that Bungie have put out for Halo 3 (just 1 game) The DLC would have cost them over $1 million. Yes that will change a companies perspective. 

 

 

1 million seem a lot except when you compare it to how much money Halo 3 made, and the  it's once again so small noone notices...

It's all relative....Increase Halo 3 cost by 1 million and will things change at Bungie ? Not at all, they won't even feel it...

The total cost becomes huge only if you have sold a huge number of DLC to start with...

 

 

You cannot look at it as casual as that. To ANY company who has 100's of millions of $ to draw on. If they can save $100 they will. The books for the company are what matters when budgets and the like are given out. And the bank manager would not be happy to have and added $200,000 after the game had been released.

You have to think about it as a logical company would. Every cent needs to be accounted for. Halo 3 cost around 20 million to make. If my maths are right paid for content with Halo3 at 16p per GB would roughly be $1.6 million. Thats about 7% of the original budget.