While it seems strange, I can see why Sony would do this financially. Bandwidth isnt free for even big Sony. I don't think it will affect devs much. If it costs $5 on them (that would be on the extreme side) for their game to be downloaded, they will pass the cost on to the customer. So that $10 game will cost $15 instead. In a greater reality, that $10 game might cost $11, or the dev might just take the hit if its only a matter of 20 cents. While Sony and I are on different ends of the spectrum for BS they've pulled, I don't see this as a "showstopper" decision by them.







