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Quite frankly I don't agree about the Audio and Animation & Physics.  Especially the Animation and Physics.

All of the space taken up by these is all code, it's text, text can't get that large, but it ties into the Textures section.

 Honestly if you think a sports game is going to be limited by disc size? I don't think you'r on the right path.

 But overall, yes most of your points I agree with, just not audio for sports games and the code for animation and physics.