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Gnizmo said:
Khuutra said:
Well, Gnizmo, I mean, it's understandable, it just shocks me because I don't think of Half-Life 2 being a narrative as such. It's almost like seeing a weakness in Tetris for its lack of other shapes. If someone said that to me, I would go "Well, uh, I guess it does have just one shape, at that," but it had never occurred to me up to that point that different shapes could even exist.

 The game had even more issues for me, but thats because I dislike the FPS genre. I tried the game because people told me the story was great. Understandably I was very disapointed when I started playing the game.

That very much creates the wrong expectation - I would damn near call it dishonest, if they didn't explain the ways in which they found the narrative effective.

Fah.