Gnizmo said:
Khuutra said: Well, Gnizmo, I mean, it's understandable, it just shocks me because I don't think of Half-Life 2 being a narrative as such. It's almost like seeing a weakness in Tetris for its lack of other shapes. If someone said that to me, I would go "Well, uh, I guess it does have just one shape, at that," but it had never occurred to me up to that point that different shapes could even exist. |
The game had even more issues for me, but thats because I dislike the FPS genre. I tried the game because people told me the story was great. Understandably I was very disapointed when I started playing the game.
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That very much creates the wrong expectation - I would damn near call it dishonest, if they didn't explain the ways in which they found the narrative effective.
Fah.