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Sharky54 said:
Star Scream said:
Until October 1 2008, video game publishers who wanted to offer downloadable content on the Xbox 360 and PlayStation 3 didn’t have to worry about getting a bill from Microsoft and Sony.

The million-plus downloads that a popular demo or map pack might receive could delight gamers, but rack up some expensive bandwidth costs. No problem: the publishers, who already pay a licensing fee to get their games on the two big platforms, could count on the platform holders — Microsoft and Sony — to pay the cost of piping that digital content to gamers.

That situation changed with the PS3 on October 1 of last year, when Sony implemented a 16 cents per Gigabyte fee to publishers for paid and free downloadable content, according to publishing sources familiar with Sony’s policy.

Game publishers are not happy about it.


http://multiplayerblog.mtv.com/2009/03/20/sony-now-charging-publishers-for-ps3-downloadable-content/

 

Is that GB downloaded by people? Or GB in general. IE you demo is 1 gig, you pay 16 cents to sony and thats it.

Perhaps you should read the article through the link.

 



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.