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Every game pushes the 360 to the limit. As I recall you can't clock down the CPU without a hardware change.

I guess you could ask "which 360 does it push to 'the limit'?" And if they say "The Zephyr!" that's probably not as good as "The Jasper!". Or maybe "how many 360s will it push to the limit?" or somesuch, might be interesting.

 

Seriously though... what developer doesn't say this?  If they knew how to push the hardware harder, they would.