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Riachu said:
Rpruett said:
He's right to an extent, if we were talking about a movie plot. It probably would be cheesy. For video games though, it's one of the best stories and really Metal Gear isn't a story telling game, it's more of an experience.

God of War series has a good plot and story too. Although it's shallow to some extent (It needs to be based on the games), But God of War could be a Hollywood movie plot.

What is the difference between a story telling game and Metal Gear Solid?

 

Also, Jaffe needs to know not to compare video game stories to other mediums.

I don't think Metal Gear is as forced of a story (It's not really Linear in many ways).  From the original MGS they have always been more of an experience than a story telling game.  The basic plot line for Metal Gear is kind of cheesy.  Although what makes it more of an experience is the optional depths you have to explore other characters and put all the pieces together.

Whether it was random codec conversations that added information but didn't necessarily push the story or just the mystery of many elements of the story that would remain unresolved or unknown until other installments of the games.  The way the story was told was unique and engaging and felt realistic moreso than most games.