When you blame Tibor or everything that goes wrong.
Well, I guess that that's a nerd.
When you fail to enjoy games because you're questioning yourself on how they managed to do a particualr effect and think of ways on how they can improve it, and then think of techniques and optimisations that can allow for these new effects to be displayed gracefully on the screen without any slowdown.
Seriously, had I have been able to at the time, I could of sworn that I'd cream my pants when I first read about Unreal Engine 3.







