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rocketpig said:

While I guess it's possible to make her intriguing, why on Earth would she be wearing that silly costume? It's stupid. It looks like someone didn't get their daily recommended dose of Badass® from the original and now wants to turn the game into some ridiculous power armor super boss battle extravaganza.

Then again, I think BioShock should have ended the moment you-know-who died. No grand quest to destroy another super-baddie, no fetch quests, none of that. It only watered down (sic) a phenomenal world and solid storyline. The game was smart and intriguing until it went all action hero at the end.

That would have been awesome and so not typical. People would have scratched their heads in bewilderment the same way they do when they see an indy movie that ends abruptly and without full explanation, causing you to use your brain. Honestly, I don't think Bioshock needed a sequel or a prequel. I think the game stood fine on it's own, it was basically a closed story, and maybe the "Shock" suffix could have been used to tell a new story in an original environment the same way System Shock became Bioshock.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.