The trend, as I understood, is that all games that have an online ranking system have copy locked save files. Or at least, that's what I understand from the cases of Killzone 2, Motorstorm:PR and SFIV.
I don't understand why RE5 behaves the same way, unless it's because of the oncoming competitive multiplayer DLC?
And, of course, I also don't understand the locking in the first place...







