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RRoD is not overheating issue. When a 360 overheats it gets 2 blink reds but still works after cooldown.

The normal RRoD, aka in the Xenos/Zelphyr days, is strange type of desoldering of the GPU due to the lost of pressure from the heatsink. That's why you can temporarly or permanetly fic it with stuf like X-clamp fix.

The desoldering problem is due to heating but not overheating. ATI had had the same problem with som Radeon lines.

The Falcon got an over all reduction of heat combined with better quality of the steel shell and clamp and some glue. Works like a sharm.

With Jasper, the old type of problems are gone but as one said consoles still breaks and the code is still 3 blinking lamps.

Did some home testing on my Jasper. Runs for 7 minutes without fans playing Halo Wars, much impressive, then it overheats:
http://www.youtube.com/watch?v=Huos9WIQ4OM



Predictions for 2009:

360: 39-42 PS3: 31-34 Wii: 67-70

Future projection

Wii will hit 100 million before christmas 2010 (made december 2008)

NDS Family will have sold and shipped more then PS2 at the end of 2009 (made january 2009)