GamingChartzFTW said:
ok..I'll bite. |
I did not like the older RE games, neither did I enjoy the remake or 0 and this is largely to what I found to be one of the most unwieldy and poorly thought out controls schemes of all time. If you have bad controls then that’s already bad obviously, but it’s simply unforgivable in a survival horror game as it kills immersion and when something lacks immersion then it can neither frighten you, nor invoke any emotional response at all. When something with the remotest potential to frighten would appear I would be staring at the control pad in frustration wondering what kind of moron would design a control layout so hideous. I can JUST about cope with fixed camera angels but combined with the control scheme mad the games neigh on unplayable for me and you can say ‘well maybe you just suck at games’ and perhaps I do then, but still something clearly went very wrong in that area during production.
With the switch to the over the shoulder view; the series became fun for the first time. I was slightly annoyed at the inability to move and shoot and run button remaining (seriously this is why we have analogue sticks!) but the game was so much more of a joy to play. If they put in more elements from the older games; Zombies, sparse ammo, Brocken glass freak-out etc... I’m all for that, but I think the series should say in over the shoulder view and perhaps someday someone at Capcom will be smart enough to remove the bloody run button! Oh and I love the Monkey Island games and I played Myst quite a lot back in the day (although I don’t think it’s aged very well) and I simply ADORE X-Com.








