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NightstrikerX said:

Well folks, lets have a discussion. Please, take a seat.

Today's Discussion is on Cutscenes. Cutscene's are a wonderful tool in a developer's arsenal. They often give a break to the action and allow the player to sit back and enjoy some development in a game's story, character development, comedic scenes, or amazing action scenes. However, if you've played Final Fantasy X, Metal Gear Solid 4, Star Ocean 4, or any other title that has really long cut-scenes. Don't you feel that it often feels like it drags the gameplay down to a screeching halt?

I recently bought Star Ocean 4, I've been enjoying the game. Action has been intense and enjoyable when it comes to battle. But near the end of the game, I was treated to a 36 minute cutscene. Holy smokes. That entirely broke up the action and I fell asleep to it, not that I missed anything. Watching it on youtube it was pretty much space combat, character drama, more space combat and... you guessed it. MORE space combat.

The worst part of it, is that 36 minutes is fairly minor in comparison to what some other games can offer.

Kinda bored me.

I play video games to PLAY them. Not to watch them.

Kinda ridicious if you ask me. But then again, thats me. What's your take on this VGChartz?

I love long cutscenes as long as they are in addition to the gameplay like a "treat!". That is how I see cutsceens.So...Star Ocean = greatbecause it's got loads of gameplay tooMGS4 = crapbecause the cutsceens are the gameplay