madworld666 said:
Xxain said:
madworld666 said: How can any fan be happy for this news?
The story is over, it's more than over, a new entry to the series means that Konami is ready to crap all over the narrative in exchange for your money. This is commercialization, no longer art.
A new MGS game will most likely;
-Screw up the storyline even more so than MGS4 did. -Contain less cutscenes and dilute or play down the deep themes of the series. -Focus more purely on the gameplay aspect.
^^Neither of that would be true to MGS, so Konami should be condemned for not creating a new I.P if they want to keep creating stealth action games. What they are doing is continuing a saga that is already over. How would you feel if your favorite book got an unwarranted sequel as a simple attempt at cashing in on the brand name? You would probably resent the idea, why is it different with a narrative driven video game? |
This is like MS stopping Halo MGS is one Konamis most successful franchise and has a very WW appeal, because Snakes story is done doesn't mean they have to stop making MGS games, they could grow the franchise it other genres like the RTS there hinting at, or start a brand new saga with new story and characters they have tons of choice, in the game industry as long as its successful and profitable keep supporting |
That seems to be the trend but there is no answer to; why? Films don't do this at such a scale. Literature doesn't do this. Only in games do franchises never die even after the narrative has been closed. I'm sure you could keep on writing side stories and spin off's of Shakespeares works, a watchmen 2 graphic novel, yet it is not done. There is no Matrix 4 because the creators vision had been presented in it's entirity. With video games, the publishers treat it more as lifeless commodities, and do not respect the creators vision at creating a narrative that is intended to be closed someday. |
you might be right, but its easier for MS to sell HALO than a brand new IP...look at it that way