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Final-Fan said:
sieanr said:
Final-Fan said:Is it accurate? YES OR NO. IF NO, EXPLAIN WHY. Is it misleading? You've already answered "Yes." EXPLAIN WHY.

Yes, its accurate - I think that pic is from a microsoft slide.

10gbs both ways is by no means a bottleneck. I don't feel like explaining now, so maybe someone else can pick things up.

Both systems have their share of problems and flaws in their designs.


You don't have to explain (to me, now, at least) why 10.8gbs is not a bottleneck; but you certainly do have to explain why, if it is not, 20gbs/15gbs is a bottleneck in the PS3. That just doesn't seem to make any sense at all.

Who said the speed between the CPU and GPU was a bottleneck in the PS3?

256bit split bus in the RSX, ring connector in cell, RSX to XDRAM - those are some of the potential bottlenecks in the PS3 I was talking about.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"