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@ selnor

Just compare the in-game graphics and cutscenes, they are well different. I believe it's no secret they were are just plain movies pre-generated on a PC.

Realtime rendering of cutscenes can make good sense if for instance you allow interactivity and if the quality is good enough as this allows for more seamless transitions and the re-usage of in-game assets (so the general style is also equal between cutscenes and in-game action).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales