NightstrikerX said:
The two battle themes seem rather similar. However, the difference really lies in the musical composition of the cut-scenes. I found the ones in Tales of Vesperia to be more bold, abudant, and reflected the mood very well. Although the soundtracks in Tales of Vesperia were often re-used again and again, anyone who plays Tales of Vesperia can tell you that. However, Star Ocean 4's soundtrack is more subtle. I'm playing it right now and watching a cutscene while I type this out. Just by watching this right now, I can tell there's a musical soundtrack playing in the background. But that's not the main point, it's so subtle that if they removed it. It would hardly make a difference. Soundtracks should represent emotion that characters feeling, powerful; bold music playing during exciting moments. Sad, Slow music during sadder moments. Star Ocean seems to lack that, it makes it difficult to connect well to the characters. Heck, I don't even think the characters have their own theme music.
|
Connecting with the characters has nothing to do with soundtrack. I can name quite a few RPGs that have great soundtracks but forgettable characters and vice versa. Soundtrack just heightens the emotions in a cutscene as well as gameplay.







