ssj12 said:
The SPEs can be split into doing different tasks. 1 can do audio, 2 can do physics calculations, 1 can do dust particles, etc. |
Actually, they can't ...
An SPE is not a threadable core meaning that it gets its 'work orders' from the main core on what it is supposed to be working on at any given time. This means that when doing animation two SPE may animate the Arms, two can animate the legs, one can animate the head, one can animate the body.
This is great when doing certain things (like animation or working with the scene graph in general) but when you're doing other tasks the SPEs sit there completely inactive doing nothing.
I could be wrong but I suspect that Sony would have been better off having a system with a dedicated physics processor and a single/dual core PowePC processor than the Cell ...