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izaaz101 said:
Jo21 said:
izaaz101 said:
With regards to new franchises, I believe that Sony is forced to create new franchises to survive, whereas Nintendo can take their time to create new ones, since they can reuse old ones. How can Nintendo reuse old ones, while Sony can't? Because Sony releases sequels far too soon.

Take, for example, the main platformer for both consoles: Mario and Ratchet. How often do you see a new Ratchet platformer? Pretty much every year. Mario usually only comes out once every generation.

With Ratchet coming out every year, the fans of Ratchet will begin to anticipate it less, and less and become less excited for each new release. At some point, Sony will deem it an unprofitable IP, and retire it, or sell it off (a la Crash). Nintendo doesn't have that problem, as the sequels for most of their series are a few years apart, which ensures that fans of the series are still excited for each and every new entry into the series, whether it be Mario, Zelda or Metroid.

I also don't understand why only "hardcore" franchises only count when looking at new franchises. I also don't see what the other 4 points have to do with game development directly.

it's better that way, we get better and fresher ideas each time and new characters, if sony were like nintendo crash would  be still around a marvelous game like LBP would have never happen, it was too risky.

as for nintendo

mario is getting stars, link still saving hyrule, and mario got a online mode now. but not really much have change in them.

 

gran turismo is bigger than Halo i am pretty sure you know that.

Perhaps you get better/fresher ideas............but a vast majority of PS3 fans have been excited for old franchises (MGS4, GTA4, FF13, GT5, etc.). It seems to me that the vast majority of PS3 fans don't really care about new and fresh. If Sony was like Nintendo, Crash might still be important in the video gaming world, rather than a shell of his former self. And you are suggesting that risks would not be taken if Sony was like Nintendo? Risks like........I dunno, the wii? Forget risky games like Wii Fit, and Wii Music.........the Wii, and the DS, are very large risks and fresh ideas that were taken by Nintendo.

Mario/Link has got as big a change in their successful formulas as the aforementioned games that excite PS3 fans.....so I don't know where you are going with that.

I don't know what your last point has to do with any of my points. If anything, you should dislike the "old and tired" Gran Turismo, since it's more in the vein of Nintendo like thinking, rather than Sony. In fact, you should be excited more for Motorstorm 2, than you are for GT5, since Motorstorm is a "new, fresh and better" franchise.

I think Sony has to release new IPs (first party and second party) since they did not have a big library of old franchises to update.

From the last two generations, I see Gran Turismo, SOCOM, God of Wars, Everybody's Golf, Ratchet & Clank, Jak, Spyro and Crash. SOCOM, Everybody's Golf, and Ratchet & Clank were already updated without much scucess. Crash and Spyro are no longer Sony's property. Gran Turismo and God of Wars franchises are being updated.

Also, I would think Sony cashes in new franchise more often than Nintendo. Resistence and Motorstorm were new franchises released in the first 6 months of PS3 launch and both sequals were already released last holiday season. Wii Sports and Wii Play were released in the first 6 months of Wii launch but they have yet to have any sequals.

I also don't understand how anyone could discount Wii series games as not new ideas because of this and that or How Mario/Link games are all the same. In such cases, barely any new releases would qualify as new ideas since most games are asking the users to make it from point A to point B by going go through obstacles and accomplish some objectives.

LBP -  a 2D platformer at heart but allows you to share content (2D platformer has been around for a long time and Blast Works allows you to share content too. So both ideas were not new)

Resistence - FPS fighting against aliens (not new)

Uncharted - third person adventure games (As someone earlier put it, Larry Craft. not new)

Motorsotrm - an off road racing game (there were ATV offraod racing on previous Sony consoles. not new)

etc.

As for the arguement on NMH would be more successful on HD consoles, same arguement can be made for LBP on Wii since it is totally catered for the main demographic for Wii. Suda 51 is comfortable with the developement environment, especially the control, on Wii. Just like how Media Molecule is comfortable with PS3 and there is nothing wrong with that.

Special thanks to mike and bardicverse to point out what kind of source associated content is!

 

 

 

 



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.