I think this community's infatuation with sales disrupts the core argument.
Did Shadow of the Colossus sell more than WiiFit? Did Braid? Flower?
No, they didn't.
Is WiiFit a better game? If you were to define a videogame as a simple interface used for the sole purpose of social interaction and fun, then maybe. But I think you would be selling this medium incredibly short.
To clarify, I'm not addressing the article in question, but the underlying argument in general.
Also, for recognition's sake, WereKitten touched upon a similar point earlier in the thread.







