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No sound is not used as much..it should be quite obvious to you why since you are a CS player...

Console shooters don't focus on walling as much, and the only big console shooters you can wall in are CoD..and maybe KZ2 since I haven't played it. Sound is also not as important since a lot of console games have radar.

As a FPS player you should understand this already, the context of how and when and why sound is important and for what games. Console games tend to have characters that can run faster/sprint. In games with this option sound becomes less important, the faster a character can move the harder it will be to determine where they'll go/when they're going to pop out that corner. Also since bullet do not stagger in console shooters as opposed to cs, constant movement is encouraged more and as a result camping becomes less effective.




-=Dew the disco dancing fo da Unco Graham=-