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Quickdraw McGraw said:
Kasz216 said:
Quickdraw McGraw said:

That would have been a strong argument had there not been several developers ahead of him who similarly only had 2-3 credits.

Also, your analogy is a tad flawed. ICO and Shadow of the Colossus aren't merely "hits", they are arguably the most artistic achievements in the videogame medium, and have inspired most of the development community either directly or indirectly. "Rock You Like a Hurricane" isn't their artistic equivalent, to put it simply.

And to clarify, I never stated he should top the list (Although I wouldn't object), only that he be ranked much higher.

Most?

Ok.  Name... lets say 10 games those games have inspired.

 

Is that, seriously, all that you took from my response?

I'm not going to play games (I'll throw you a bone though, read the interviews with God of War 3's director).
To add to that, most developer commentary on "Are games art?" usually, without provocation, bring up Ueda's work.

To point out every game that has, or at least tried to have, a similar minimalist artistic design and epic scope would be arduous, and, quite frankly, I haven't played enough games to be the one to try.

There really haven't been any...

Not that i've seen. 

Not to mention you need to look back at where a lot of the SOTC and ICO inspirations have come from.  (think Miyamoto here.)