AA definately make the game look more smooth. And it takes a hell of a lot of processing power for whaever reason.
Again to those who are calling me a fanboy I'll reiterate my 2 main points on why Killzone 2 looks better then Crysis.
1. Yes a high end PC is more powerful then a PS3. But the proof is in the pudding and the fact that were even comparing this console to a $3000-$10000 machine (or a $1000 machine you have to build yourself) is a testament to the PS3 and an insult to the gaming rig.
2. Killzone 2 looks better because it developers took the time to create detalis that make it look amazing. For example the Animation in Killzone 2 is WAAAY better then Crysis. That's where time and budget come into play. There is no direct X effect that you can apply which will animate enemies or background effects. This is somthing that the developers have time and money to create.
So the point is yes Killzone 2 looks better then Crysis. Not just because PS3 is very powerful (for a console) but that fact combined with the attention to detail and effort put into the aplication. Polygons pumped is only one apect of a games "Grafix"
If you still don't get it take a look at this it's GTA4 PC version vs. 360 version.
http://www.gametrailers.com/player/43930.html
Watch how the PC version (though a higher rez) lags, stutters and struggles compared to the $200 X-Box.
And what are the Specs on this PC? A Quad core with 2 high end graphics cards and 4 gigs of ram...... I know it's sick but it's real.







