Rainbird said:
At the end of the day, Halo Wars is still an RTS, and any RTS will always be very hard to create in terms of gameplay depth on a console, and the platform a game is on, can be very decisive for the gameplay, RTSs on consoles as a clear point. Halo Wars could have been on the PC, Halo Wars could have had deeper gameplay, but is limited by the platform. There is a reason few RTSs do well on consoles, particularly because there are better RTSs available on another platform, PC. And the last AAA Final Fantasy game was on the PSOne according to metacritic EDIT: No wait, there was one on the GameBoy Advance! |
Uhm? FF X and XII are both 92 on metacritic
As for RE5 scoring higher on PS3 than X360, it's not like they are saying that it is the better version explicitely, it's just different sets of review bringing statistical variance. That's why I laugh when I see stuff like "ah-ha, my X game scored 94 while yur Y game scored 91 on metacritic, you pwned" or "X game only got metacritic 89, it aint AAAA it sux!1!".
Basically metacritic is an average, but every average comes with an error range.