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He also says this:

"Even here at NBGI, the Soul Calibur Team gave up on it for Soul Calibur IV. In order to accomplish this effect, we had to write a lot of code optimised to make full use of the PS3’s SPU. Ultimately, we implement the same motion blur on the 360 so this will be a great challenge"

so, they pushed the ps3 to the limit?



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder