While I can sadly say i never played the two games you mentioned that the entire design team seems to be from. The pictures were enough to make me a beleiver. But I do question why they would want to go the ultra-realism route. The average gamer could find the controls frustrating, not being used to true sim controls, and not buy the game.
And its not like EA has been reliable with their racing games as of late. Sure those have been arcade type racers, but is the average consumer going to know the difference before they buy it? They may see that its an EA game and skip it and wait for GT5 or Forza 3, both of which they have come to rely on for a great experience. In the end it may become a great game that very few people play, like so many others.







