| shock182 said: Skulls for the win? I didn't really look at all the skulls that can be found (only found one so far) but should up the difficulty for those who think its easy. |
That is typical for Halo game.
The campaigns are very accessible and you need to find skulls and black boxes (both appear on every map after some decisive secondary actions).
Once you activate the skulls, it dramatically change the behaviour of the game (for HALO 3 I mean, I haven't collected enough HW skulls yet) and boost the difficulty of the game.
EX: Some skulls give up to +50 extra power and +25 hit point (defense) to the skirmish rebels. It has a big impact on the tempo of the game because you need to have a significan t upgraded task force to get rid of them, and claim a ressources/extra base spot.
So the interest in the replayability of the game is to focus on those objectives.
I don't know if it gives any rewards for that (like the armors of HALO3)... I bought the online prima guide but haven't seen anything about it.
Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.







