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fadetoone said:
I have some minor lag in Fallout 3 in my 60 gig launch system upgraded to a 400 gig drive, but that's probably just the game.

And btw, it's 'piqued.'

Lol, thank you for the grammar correction.  It seems like people see it, but just assume it is supposed to be that way?  So basically the animation lag (which is what I was meaning, by the way) of the gun firing, the person meleeing, the person jumping, etc. is all set up to be just that?  I guess I hadn't looked at Call of Duty recently to see if I saw any animation lag, but I don't believe I saw any.  I did notice that in Killzone 2, they made simple actions more in depth like pushing a putton actually showed an animation rather than just turning on magically, so I guess it is very plausible that this isn't really "lag" and it is just a design aspect of their adding more detail to the animations.