fadetoone said: I have some minor lag in Fallout 3 in my 60 gig launch system upgraded to a 400 gig drive, but that's probably just the game. And btw, it's 'piqued.' |
Lol, thank you for the grammar correction. It seems like people see it, but just assume it is supposed to be that way? So basically the animation lag (which is what I was meaning, by the way) of the gun firing, the person meleeing, the person jumping, etc. is all set up to be just that? I guess I hadn't looked at Call of Duty recently to see if I saw any animation lag, but I don't believe I saw any. I did notice that in Killzone 2, they made simple actions more in depth like pushing a putton actually showed an animation rather than just turning on magically, so I guess it is very plausible that this isn't really "lag" and it is just a design aspect of their adding more detail to the animations.