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Sharky54 said:
What about 800,000 people playing starcraft over 10 years after it came out. Thats impressive 300,000 people of 9 million who bought it really is crap for a game with "lasting power"

Where did I say there was still halo hype? People buy halo because they are told to. It is that simple.

Your two numbers are ridiculous comparisons. 300,000 people a day play Halo 3. Dos that mean 300,000 people total? No, real people with jobs don't nessecarily have time to play everyday.

 

As for 800,000 playing SC, #1 StarCraft was a phenomenon, and to date has sold more than Halo 3 - On top fo that, it's an RTS, a strategy that classically can hold people for more hours than a FPS. Lastly, your number isn't an apples to apples comparison. 800,000 people a day aren't playing SC. Maybe 800,000 active players, but Halo 3 easily has over a million active players, just not people that play every day.

 

(Also, noone anywhere plays SC offline these days... whereas Halo 3 over LANs, split screen, and Coop, is still popular)