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noname2200 said:

The_vagabond7 said:
Here is a rundown of how the game works. If you're interested at all in this game read this, if you're not you'll be interested after you read this.

You create multiple "units" before battle. Each unit can consist of 5 characters, or less if you use "large" monster characters that count as two people (so you could have two octopus characters and a knight for instance). Each character is widely customizable. Their are a ton of classes, weapons, armor, ect for characters to use.


 You can "capture" or "liberate" towns (more on that in a sec) and use them as bases, units heal automatically when inside a friendly town and can get stat bonuses (if I remember correctly). They also tend to have shops for buying equipment, and places to recruit new characters, and also lots of story elements hidden within. Depending on your units alignment and the alignment of the town you will either "capture" it or "liberate" it. A "good' unit with capture a wicked town but liberate a righteous town. Capturing towns lowers the alignment of your overall army/nation, where as liberating towns raises your alignment which gives different endings, different storyline branches entirely and the ability to get different story characters and hidden characters.

 You can flank or come up behind an enemy too in order to mess up the arrangement of their characters.

Great summary! Just a few corrections: the stuff I left in your original post are applicable to 64, but not to MotBQ. Towns don't have morale here, so liberating them with a high-charisma unit will (almost) always raise your rep, and vice-versa. So make sure the townsfolk never see you using liches and werewolves to liberate them!

I don't believe this version lets you equip armor et. al. on characters, just weapons. The 64 version offered the other stuff you mentioned.

You cannot be flanked in this version: no matter what angle you're approached from, you'll fight face to face.

Also, I'd add that deploying units costs money this time, and that you have to pay upkeep for your army for every day it's deployed. But you also get daily tribute from liberated towns. Collect too much tribute, though, lowers your rep.

 

It does let you equip armor.

It just limits you to one item per char.

Weapons seemingly being the most useful since it's hard to tell what hte amror does half the time.