g-value said:
The story does not kick off until about 15 hours in but when it did kick off i found it to be one of the best storylines I have seen in a rpg.But everything else about the game sucks hard.
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That's a big no-no in my part. The story needs to hook me within the first few hours of the game, not halfway through. That's one of my biggest complaints for Xenosaga.
@pro, DDS and Nocturne don't have any sim-dating stuff. The combat for both DDS and Nocturne are basically turn based with a little twist. Each character has a full turn. Each action costs a full turn. When you expose the enemies' weakness, you only waste half a turn. If you miss, two turns are wasted. The games are difficult and requires you to strategize. Nocturne reminds me of Pokemon in some way.
Also I suggest Odin Sphere for the art and story. Combat is so-so.









