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I think that video is pretty one sided. They only bothered mentioning the advantages of Killzone 2, but "forgot" to mention the advantages of Gears of War 2.

First of all, somehow he forgot to mention the lighting of GeOW2 from 1:12 to 1:15. In GeOW2 you clearly see the lighting on the ground emitted from the weapon, where KZ2 doesn't show it so clearly. That's also for the lighting on the ground when the grenades explode. Look 1:37-1:40. The explosions in KZ2 are not the best. What is better is the remaining smoke AFTER the explosion. The explosions of GeOW2 look better imo, but particles disappear very fast.

GeOW2 has way better textures too.. That's through the whole video. KZ2 uses smart art direction, but the walls and every object is basically grey, low texture, and square, where Gears has lots of textures, all sort of different shapes in the environment (non square objects are harder to calculate, especially with AA and lighting) and more variation in color in the environment (plants and stuff). Also look at the lighting part in the video. They say only that the lighting is better in KZ2, but they forget to mention the whole room has no reflection at all. Look at the floor in GeOW2. It has reflection. I wonder if KZ2 has some "shiny" reflection in the whole game at all.

I think the only things that make killzone so good looking is the blur (to hide stuff), the lighting and the particle/smoke effects (which is where the cell shines).



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