Khuutra said:
It's a one time thing that only works on that particular boss. So yes, there's no reason to not use it. Truth be told, in my first playthrough I was so frightened by that boss that I used the flower and then hit it with a Quickening chain, killing it in one shot. Now, how to explain loot chaining more clearly. Basically, you start at level 0, and can go up to level 3. The loot dropped looks like different things at different levels. Level 0 - brown bag Level 1 - silver and blue coin Level 2 - gold coin Level 3 - enormous gold coin Now, how do we level up? By chaining enemies of the same type. But what is a chain? Well, if you've ever killed two enemies of the same type in a row, like Wolves or the sand folks all up in that desert, you'll notice that you get a little message that says "2-chain". Each enemy of the same type you kill will add another number to your chain, so if you kill 20 wolves you get a 20-chain. Think of each kill as a link in the chain. How many kills does it take to level up the chain? Anywhere between 6-8, I think. So after a 6-chain you could be getting level 1 loot, which is already much more valuable than level 0. But! Whenever you pick up loot, that takes away one on your counter towards getting to the next level. That doesn't mean that you will never level up if you keep picking up loot, because there are certain points past which you will force the chain to level. But these numbers are very high - often as much as 20-25 kills per level! So you could get to level 3 in say 24 kills or as many as 80 kills, depending on whether or not you pick up dropped loot. Does that explain it any better? |
Yeah, that does. How does moving between areas affect this? In case I run out of stuff to kill...







