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Khuutra said:
Oh! Uh.

Okay, okay.... let's see...

It was guarding the temple? Now, which temple do you mean?

As to getting money, the best thing yo ucan o in terms of money is chain kills of the same general enemy type (like you can kill different Malboro species as logn as they're all Malboros and in the same area). The thing about chainign kills is that loot is dropped in levels - the basic one is actually 0, with chain levels going up to 3. With each chain level you get more and better loot, as well as random refills of your health and MP.

The way you increase your chian level is just by killing your enemies. But htere's a secret to this!

Most people who chain enemies pick up the dropped loot as soon as they see it. But this actually makes your chain level up about five times more slwly than it would if you just left the loot lying there. So the best and most time-efficient way to get loot is to kill enemies of the same type, and leave the loot where it is until you start getting level 3 loot.

If you do this, you will never, ever, ever be in a bind for money. There are some areas in the game where you can get like 150k gil in about twenty minutes. Or considerably more.

Now, uh...

What kind of boss were you fighting? Was it a giant bird, or a T-Rex, or what?

BIrd-ish thing.  Like a pterodactyl, I suppose.  It's been awhile.

And if you leave loot just lying around, it won't disappear?  See, this is when games confuse me.  They do something new that I'd never expect, and I don't think to try it.  Like the cover system in Company of Heroes.  I was getting my ass handed to me in the beta becuase I didn't know what those colored circles meant.  The idea of a cover system in an RTS never crossed my mind, and I didn't bother with the tutorial.  xD