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shio said:
Majin-Tenshinhan said:
NJ5 said:
@Majin-Tenshinhan: I just hope you realize that you are valuing the damn score as much as the sore losers who go to the trouble of manually disconnecting to keep the size of their e-penis.

I respect your opinion but I don't understand the point of that choice really. I'd lose a few points anyday if it meant a non-frustrating online experience. Does the score really matter that much?

 

 

It's not because of the score, it's because I firmly believe that people who got disconnected due to their internet screwing up or something similar shouldn't get demerits. I still think the Starcraft system is the best one, and should be implemented into most games. That way, if you see someone has a shitload of disconnects you can easily tell he's a quitter.

Think for a second. By getting disconnects marked as losses people will stop disconnecting when they're losing, which means the "innocent" gamer won't have to keep playing with lamers that disconnect every time he's winning against them.

The absurd +50% of lame disconnects completely offsets the much smaller percentage of games' disconnects of people with bad lines... unless you're telling me that those people's internets disconnect at +50% of their matches, which in that case what the hell are they even trying to play online?!

 

I like how their connections only mess up when they're about to lose too LMAO

 



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler