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Deneidez said:
Ascended_Saiyan3 said:

You do realize that there is NOTHING on screen but one character and explosions, right?  Secondly, EVERY explosion is the same!  It's the same exact patterns being displayed one on top of the other.  I would say those explosions are HIGHLY scripted and not based on accurate physics.  Do you think that people catching on fire from bullets is based on physics?  That's NOT realism.

BTW, why are you showing a multiplatform PC game that's not even a part of the discussion?

Sure explosions are same, but the amount of stuff on the screen when they happen is the main point. Uh, didn't I explain that fire thing. Multiplatform... *facepalm* , I know that arguing with religious fanatics is fruitless and I can see similarity to this conversation so I will leave you into your happy Sony kingdom for now.

 

That just goes to show you how badly organized this site is. Poor guy was on his way to happy Sony kingdom, made one wrong turn, and BAM! he ends up smack in the middle of an MS developer orgy. Don't blame him if he's a little brusque; if you had come to the party equiped with the wrong set of baseless supositions you'd be a little miffed also. If the title had been "... through the eyes of a C# programmer" much of this could have been avoided.