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outlawauron said:
famousringo said:

I don't mean to suggest that quirky or original games will be more successful on the Wii, only that they will cost less, and therefore the money men are more likely to permit them. The games you bring up as highly creative are mostly downloadable, and that follows the pattern: The cheaper your game is to make, the easier it is to get funding for your crazy idea. Go over the $10 million barrier and producers want guaranteed results, not a wild gamble.

I can't really think of a retail HD counterpart to No More Heroes, Boom Blox, or de Blob. Can anybody think of a retail HD title that took creative risks with a modest budget, simple graphics and little marketing which claimed enough success to justify a sequel?

That isn't true either.

The reason why these PS3 and 360 games cost so much more to make is the graphics put into it. Do you think the Wii version of Mega Man 9 costed less than the PS3 and 360 versions?

 

Again with the downloadable games. I thought I covered that. Read the highlighted section.

You might also wish to glance at my second paragraph, where I ask for examples of retail games. If you have some, I really would like to hear them. I'm not kidding, I'm genuinely curious.

And I'm not sure that the ninth iteration of a franchise—even if it's been in spinoff purgatory for years—counts as either quirky or original.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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