joeorc said:
yup.what it boil's down to anyway the skill of the developer, and the performance of the Machine is pretty much a a guide line on what the machine is capable of .with Time, experience and IDEAS you want to impliment in the project. ie: game's, than you have result's.Not everyone may not like your result's. but there is Alway's room for Improvement. this generation will have none of the consoles as what people may term as a "FAILURE" because this generation, each Console by Nintendo SONY Microsoft Will generate more profit's than the previous generation console why because each console this generation has more "revenue" streams for each Companies Console than that conpanies console had last generation. because of Simply online distribution alone has many thing's for each company to generate revenue. ALL the system's have online network, that sale, software, and esp. with Sony and Microsoft movies for rent, and buy with Sony's network,Placement ADVERTISEMENT for other companies on their network's. XBOXLIVE,HOME, Nintendo. for Sony just with Blu-Ray alone, there are many "revenue" stream's that Sony can get. haveing a lower Market share is alway's a Bad thing no doubt about that Companies all want the most market share they can get. but on the same token Each company will generate more money this generation in their market share than they did last time.
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Maybe more revenue, but I have serious doubts about the PS3 generating more profits...that's part of the ps3's problems....the ps2! The console was SO dominate, and such a seller (it's STILL selling!), that the ps3 total pales in comparison from a financial standpoint. It's a testament to the great job Sony did on developing the console, but it sets a tough act to follow. Even with all of its technical challenges, the xbox 360 has totally blown away the original xbox (which was a technically solid platform) in performance as a marketable product. M$ did a pretty darn good job making it easy to program for the console, and they are probably going to make it even easier in the next console. Without the headaches of making an operating system that is flexible to handle a ton of options, the xbox OS is extremely slick, and whereas M$ stumbled on Vista, they nailed it on Xbox 360. This has probably contributed to some developers getting "lazy" on pushing the 360, but when you compare Gears of War to Gears of War 2...you see that the 360 has ALOT of room to expand, and I'm sure there's a simple example in Resistance to Resistance 2.