By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mrstickball said:
Nintendo, and I would agree that the X360 has a higher-than-normal number of 15-25 y/o white males, but it's not in the way to characterize it as a hardcore gaming machine.

That's exactly what I meant.

 I mean, the vast majority of people buying consoles, being hardcore or not, is 15-25 years old and male. The question is, what do the consoles have to attract other demographic groups?

Nintendo consoles always sold good for kids and gaming interested girls as well, and because they are on the market for a long time also to older gamers, I think we don't have to discuss that.

Sony consoles were market leader for ten years now, and that means that you have games from all the genres and can attract all the groups. The two most important groups Sony attracted are RPG-girls (most of the gaming girls I know prefer RPG's) and kids playing movie games, platformers or also other stuff of course. Later on, Sony could also attract groups that were not related to gaming with EyeToy, Singstar, Buzz etc.

 That leads us to Microsoft. IMO, though I don't really know the entire Xbox/X360 libraries, those consoles only have a handful of games that attract other groups. As it looks, those games didn't reach yet to sell the 360 to other groups, surely also depending on its pricepoint.

 If we look at the sales you listed again, we should not think about their appeal to hardcore gamers but about their appeal to 15-25 year old males. This shows that the games selling over a million are typical games for this group while Lego Star Wars and Viva Piñata don't fit this pattern. I think this illustrates my point quite well.



Currently Playing: Skies of Arcadia Legends (GC), Dragon Quest IV (DS)

Last Game beaten: The Rub Rabbits(DS)